The Crafter's Defense

The Crafter's Defense
  • Author : Jonathan Brooks
  • Publisher :
  • Pages : 517
  • Relase : 2019-09-20
  • ISBN : 1694484939

The Crafter's Defense Book Review:

Sandra managed to survive the first major incursion from the nearby Orcs, thanks in part to the help a certain Half-Orc/Half-Dwarf provided. However, Kelerim left her dungeon to seek out his father, leaving her all alone with just Winxa - her Dungeon Fairy - as company.With the loss of her new friend comes some opportunities, at least; she now has the freedom to craft whatever she wants, and the threat of her Dungeon Core's destruction from outside forces is practically absent. She even has the opportunity to upgrade her Core Size, unlocking additional constructs for use as Dungeon Monsters, as well as a new Core-specific Skill. Unfortunately for Sandra, a particular action outside of the dungeon has unintentionally drawn attention to her activities, and there's now a very serious threat to her survival. Racing against the clock, the crafting-based dungeon needs to find a way to prevent her destruction, all the while dealing with the problems her expanding Area of Influence has created.Because it's not only the nearby races that she has to deal with - but the nearby dungeons, as well.This Dungeon Core story contains LitRPG/GameLit elements such as statistics and leveling and a heavy crafting emphasis. No profanity and no harems.

Core of Fear

Core of Fear
  • Author : Jonathan Brooks
  • Publisher :
  • Pages : 357
  • Relase : 2019-01-15
  • ISBN : 1794107452

Core of Fear Book Review:

Do you ever wonder why spirits take the actions they do? What if there was a system of rules they had to follow?Clive Logan is a serial killer; or, to be more accurate, Clive Logan was a serial killer. Caught after a record-breaking streak of murders, he was executed by lethal injection by the state, while thousands of his victims' grieving family members watched. That should've been the end of his emotionless and unfeeling existence - but it wasn't.Sent to Hell - where he enjoyed himself entirely too much - he was singled out to become a Spirit Core, an invisible spiritual entity that eventually ended up back on Earth. At first unfamiliar to him, his new incarnation slowly revealed itself to have its own set of rules, following something not unlike the video games he used to program back when he was alive. At its root, he was tasked with invoking fear upon his new victims - but there was just one problem.Having never felt any emotions before, he had no idea what that meant.Contains LitRPG elements such as level progression and statistics.

Dungeon World

Dungeon World
  • Author : Jonathan Brooks
  • Publisher :
  • Pages : 387
  • Relase : 2019-03-02
  • ISBN : 1798039974

Dungeon World Book Review:

In a distant world five times the size of planet Earth, dungeons and their dungeon cores have become the top of the food chain. Millions of dungeons inhabit the planet, utilizing the various human kingdoms as a source of much-needed mana to facilitate their own growth; in turn, the humans delve into the dungeons and acquire their own power in the form of Essence, which allows them to develop and enhance themselves in a multitude of different ways. It is a symbiotic relationship that has lasted centuries and has brought about a measure of peace. Far in the northern wilds where no humans (and therefore - no dungeons) regularly frequent, a young man is left alone when his parents are murdered suddenly and unexpectedly. Now, without friends, family, or even supplies, he embarks on a journey to find out who targeted his parents - and who he needs to enact his revenge upon. Along the way, he discovers something about himself that his parents said was impossible from the moment he was born. Will he learn to control the new powers he has gained, or will his newly awakened dungeon core abilities consume him?Contains LitRPG elements such as statistics and leveling. No harems and no profanity.

Dungeon Heart

Dungeon Heart
  • Author : David Sanchez-Ponton
  • Publisher :
  • Pages : 314
  • Relase : 2021-08-05
  • ISBN : 9798549226241

Dungeon Heart Book Review:

Adventurers are coming, and they will do anything to steal the dungeon's power... Since awakening to his new life, Smit has hardly had a moment of rest. Goblins, ogres, and adventurers all seem to be attracted to him like flies to honey. Smit and his monstrous children only wanted to live out their days in peace, but now that his existence has been revealed to humanity, all eyes have fallen on the Dungeon of Origins. Every noble in the kingdom has hired a team of adventurers to secure Smit's core, guaranteeing both a victory against their political rivals and their rule over him. This time, he cannot run away from the encroaching greedy and power-hungry nobles and ambitious men - his new family depends on him. Time is running out to save his dungeon. Can Smit grow his power fast enough, or will he and his children be enslaved forever?

Age of Stone

Age of Stone
  • Author : Jez Cajiao
  • Publisher : Mah Publishings
  • Pages : 352
  • Relase : 2021-04-24
  • ISBN : 1838363645

Age of Stone Book Review:

In all the games Matt has played, Dungeons are places to raid, places you dream of conquering, but when the world is stripped of electricity, and the first mana-twisted beasts start to prowl, the games all come to an end... Matt's just an ordinary guy, but when he's beaten, robbed, and left for dead, bleeding out at the bottom of a gully, it all has to change as he grasps frantically at his only chance for survival, coming as it does in the form of a glowing, dangerously pulsing light. With his reality forever altered, Matt must quickly find a suitable place to deploy the Dungeon Core, fighting his way through the hundreds of people between him and safety, because if he doesn't do it soon, a Core Detonation will solve all of his problems for him... permanently.

Derelict: Book 2, Counterattack (a LitRPG Dungeon Core Adventure)

Derelict: Book 2, Counterattack (a LitRPG Dungeon Core Adventure)
  • Author : Dean Henegar
  • Publisher :
  • Pages : 300
  • Relase : 2020-08-20
  • ISBN : 9798677231278

Derelict: Book 2, Counterattack (a LitRPG Dungeon Core Adventure) Book Review:

Adrift in an unknown sector of space, Slater and the crew of the Franklin are cut off from friendly support and surrounded by enemies on all sides. The mysterious council means to destroy him, but a derelict core is a deadly opponent, and Captain Slater will stop at nothing to get his crew home safely. It's time for Slater to go on the offensive.It's time to take the fight to the enemy. It's time to counterattack!

Book of Vile Darkness

Book of Vile Darkness
  • Author : Monte Cook
  • Publisher :
  • Pages : 192
  • Relase : 2002-10-01
  • ISBN : 0786926503

Book of Vile Darkness Book Review:

The most evil and complex elements of the Dungeons & Dragons world are presented for the first time--such as moral dilemma, slavery, human sacrifice, prostitution, and other sensitive issues--to allow players to add a level of complexity to their campaigns.

Warriors & Weapons (Dungeons & Dragons)

Warriors & Weapons (Dungeons & Dragons)
  • Author : Jim Zub,Stacy King,Andrew Wheeler,Official Dungeons & Dragons Licensed
  • Publisher : Ten Speed Press
  • Pages : 112
  • Relase : 2019-07-16
  • ISBN : 9781984856432

Warriors & Weapons (Dungeons & Dragons) Book Review:

This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools. In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game)

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game)
  • Author : Wizards RPG Team
  • Publisher : Wizards of the Coast
  • Pages : 320
  • Relase : 2014-12-09
  • ISBN : 9780786965625

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) Book Review:

Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Dungeon Crawler Carl

Dungeon Crawler Carl
  • Author : Matt Dinniman
  • Publisher :
  • Pages : 444
  • Relase : 2020-09-21
  • ISBN : 9798688591507

Dungeon Crawler Carl Book Review:

The apocalypse will be televised! A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. In a flash, every human-erected construction on Earth--from Buckingham Palace to the tiniest of sheds--collapses in a heap, sinking into the ground. The buildings and all the people inside have all been atomized and transformed into the dungeon: an 18-level labyrinth filled with traps, monsters, and loot. A dungeon so enormous, it circles the entire globe. Only a few dare venture inside. But once you're in, you can't get out. And what's worse, each level has a time limit. You have but days to find a staircase to the next level down, or it's game over. In this game, it's not about your strength or your dexterity. It's about your followers, your views. Your clout. It's about building an audience and killing those goblins with style. You can't just survive here. You gotta survive big. You gotta fight with vigor, with excitement. You gotta make them stand up and cheer. And if you do have that "it" factor, you may just find yourself with a following. That's the only way to truly survive in this game--with the help of the loot boxes dropped upon you by the generous benefactors watching from across the galaxy. They call it Dungeon Crawler World. But for Carl, it's anything but a game.

Age of Bronze

Age of Bronze
  • Author : Jez Cajiao
  • Publisher : Mah Publishings
  • Pages : 464
  • Relase : 2021-12-17
  • ISBN : 1739984854

Age of Bronze Book Review:

A world gone mad. Creatures of nightmare walk the streets, but worse are those we once knew... Matt survived the Dungeon's founding, and managed to gather a small, but dedicated team to him, but when he finds his is not the only Dungeon in the area, he has a choice to make. Attempt friendly co-existence, but lose the element of surprise, or attack, and risk it all? Matt has learned the consequences of being too trusting when the world collapses around you, but is the path of grim dictator any better? Can he trust those around him? When those he left behind seem to be abusing his gift?

Lewd Dungeon

Lewd Dungeon
  • Author : Stuart Grosse
  • Publisher :
  • Pages : 436
  • Relase : 2018-07-07
  • ISBN : 1983391255

Lewd Dungeon Book Review:

65 million years ago, an asteroid hit Earth, wiping out the dinosaurs and changing the course of life on this planet forever. What we didn't know is that this impact disconnected Earth from the Multispacial Aether Nodal Aggregation (MANA) network, and the System. Life continued, but it wasn't until a passing science vessel noticed that an entire planet of sentients had grown up without the system that anyone realized something was wrong. A repair team was sent out, but they were killed and stuck in a lab by the natives before they could finish the job. Until a certain President visited Area 51, and pushed the button that changed the world.But this story isn't about that President (he's got blown up, anyways). It is about a complete scum of a human being, an absolutely horrible person who gets forcibly changed from a Human to a Dungeon Core thanks to the fact that humans are too common in his area. So what does a bastard do if he's taken from his old life as a pervy high school coach and thrust into the role of a dungeon?--------------------------------Mandatory Disclaimer: This is a work of fiction. None of it should be attempted in the real world. None of this should be taken as even tacit approval or support of the actions portrayed herein. This is a story about a rotten bastard who gains power to take bastardry to a new level, and absolutely doesn't care what society thinks of him. This story contains gore, cursing, sex, and all kinds of nasty shit. If you have triggers, consider this your warning.**This is an Omnibus edition containing the first four volumes of Lewd Dungeon.**

Survive the Dungeon

Survive the Dungeon
  • Author : S Mays
  • Publisher :
  • Pages : 212
  • Relase : 2019-08-31
  • ISBN : 1689815523

Survive the Dungeon Book Review:

Imagine yourself trapped in a dungeon. Now imagine you're alone and unarmed.Awakening in stone cell, he has no memory of his past. He is weaponless, defenseless, without spells, or even necessities such as food and water. Survival under such conditions would be difficult in any situation, but it's nearly impossible when monsters and other threats lurk around every corner. No fighter, no cleric, no ranger, or druid to assist him. A lone man against the darkness.He must delve deep into the dungeon's hostile depths if he has any hope of escape, but no one leaves the dungeon unchanged...

The Book of Holding

The Book of Holding
  • Author : Anonim
  • Publisher :
  • Pages :
  • Relase : 2019
  • ISBN : 9781984824615

The Book of Holding Book Review:

Dungeon Master's Guide

Dungeon Master's Guide
  • Author : Monte Cook,Jonathan Tweet,Skip Williams
  • Publisher :
  • Pages : 256
  • Relase : 2000
  • ISBN : UCLA:L0106241581

Dungeon Master's Guide Book Review:

Shows the reader how to be a Dungeon Master.

Troll Nation

Troll Nation
  • Author : Eden Hudson,James Hunter
  • Publisher :
  • Pages : 408
  • Relase : 2019-07-08
  • ISBN : 1079312161

Troll Nation Book Review:

Build. Evolve. Conquer. The dawn of the Troll Nation has begun ... Roark von Graf-former noble and hedge-mage, current mid-level mob in a MMORPG-has taken down the Dungeon Lord of the Cruel Citadel, but the battle has only started. Lowen, right hand to the Tyrant King, has come to Hearthworld, and he is building an army of his own. Worse, Lowen and company have taken over one of the most powerful dungeons in the game, The Vault of the Radiant Shield. Even as a Jotnar and a newly minted Dungeon Lord, Roark is supremely outclassed and he bloody well knows it. If he's going to weather what's to come and topple the Tyrant King, he'll have to unlock the secrets of the stolen World Stone Pendant, master his new Hexorcist class, form some very unlikely allies, and most important ... Grief some heroes. Let the games begin! From James A. Hunter, author of the litRPG epic Viridian Gate Online, and eden Hudson, author of Path of the Thunderbird and the Jubal Van Zandt Series, comes an exciting new litRPG, dungeon-core adventure you won't want to put down!

Dungeon Robotics (Book 1)

Dungeon Robotics (Book 1)
  • Author : Matthew Peed
  • Publisher :
  • Pages : 446
  • Relase : 2019-07
  • ISBN : 1695877047

Dungeon Robotics (Book 1) Book Review:

Regan Earle was a robotics scientist that inadvertently caused the robot takeover of the world. When his last creation completes a decade long plan to end his own life, he ends up surprised. Creation offers him a second chance to test his wits and cunning in another world. Fate, however, is fickle and Regan ends up as a Dungeon Core... with ALL his memories. Is the world of Murgin ready to face such a dungeon? Let's find out...Earth 2150. Nearly twenty years since the robot uprising, where all AIs designed by inventor Dr. Regan Earle went rogue and started to take over the world. Or at least, that's what everyone thought until a year later Earle himself sent out a message. A message that stated his creations would shut down if he were killed. He even went so far as to place a beacon on top of his building that broadcasted his location. The humans fought against the machines for decades in a futile attempt to destroy the tower. Until one day...

Van Richten's Guide to Ravenloft (Dungeons & Dragons)

Van Richten's Guide to Ravenloft (Dungeons & Dragons)
  • Author : Wizards RPG Team
  • Publisher : Wizards of the Coast
  • Pages : 256
  • Relase : 2021-05-18
  • ISBN : 9780786967254

Van Richten's Guide to Ravenloft (Dungeons & Dragons) Book Review:

Explore the horrors of Ravenloft in this campaign sourcebook for the world’s greatest roleplaying game. Terror stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and case files into this tome of eerie tales and chilling truths. • Travel (perhaps even by choice) to Ravenloft's expanded Domains of Dread—each domain with its own unique flavor of horror, thrilling story hooks, and grisly cast of characters • Craft your own D&D horror settings, add tension with optional rules, and get advice for running a game that's ghastly in all the right ways • Create characters with lineages tied to vampires, undead, and hags, horror-themed subclasses, the Investigator background, and "Dark Gifts" that may be a double-edged sword • Unleash nightmarish monsters from an expanded bestiary, and browse a collection of mysterious trinkets • Explore Ravenloft in the included Dungeons & Dragons adventure—play as a stand-alone adventure or drop it into your current game for a bit of sinister fun

Rogue Evolution

Rogue Evolution
  • Author : Eden Hudson,James Hunter
  • Publisher :
  • Pages : 418
  • Relase : 2020-04-23
  • ISBN : 9798639628115

Rogue Evolution Book Review:

Build. Evolve. Conquer. Welcome to the dawn of a whole new kind of monster... Roark von Graf built a nation on the bodies of griefed players and disgruntled mobs who wanted him dead. He grinded his way up to the level cap of the Troll Evolutionary Path and made powerful underhanded alliances along the way, but even all of that isn't enough to defeat the Tyrant King's right-hand mage, Lowen, and the Divine armies of the most powerful dungeon in the game. When Lowen and the Vault of the Radiant Shield go on the attack, Roark's only hope of survival lies in the stolen World Stone Pendant and its mysterious transmutation magic. To stand a chance against the overpowered mage, he'll have to unlock the game-changing cheat that is Mega-Evolutions. But while Roark and his Troll Nation are entrenched in an all-out battle for survival, the Tyrant King is preparing to unleash his hidden weapon-one that will hit Roark where he's most vulnerable... From James A. Hunter, author of the litRPG epic Viridian Gate Online, and eden Hudson, author of Path of the Thunderbird and the Jubal Van Zandt Series, comes an exciting new litRPG, dungeon-core adventure you won't want to put down!

The Slime Dungeon

The Slime Dungeon
  • Author : Falcon Logue,Jeffrey Logue
  • Publisher : Createspace Independent Publishing Platform
  • Pages : 422
  • Relase : 2016-04-25
  • ISBN : 1532935609

The Slime Dungeon Book Review:

Death came on swift wings. A soul, blessed by a goddess, falls to the land and enters his new life. He clings to a single memory, the defining moment of his previous life. Now, he learns how to succeed in his new life, as a new dungeon heart. To become the best dungeon he can be, he partners with the one existence all dungeons need: his bonded Dungeon Pixie